Season 01
Group Post Count: 92
Included Missions
Entrepreneurship
Post Count: 0While visiting the Karemma, the crew of the Enterprise have been invited to enjoy a well needed break after the challenges of their early missions in the Gamma Quadrant. As they enjoy their time on the surface, taking in the myriad of entertainment options, the crew are approached by a Karemma merchant who asks for the their help. The merchant's business partner has been taken hostage by a Dosi gangster, who demands control over the merchant's business holdings in exchange for his partner's life. If the business isn't turned over, the gangster will kill the business partner and take the holdings by force. The crew of the Starship Enterprise must decide whether or not to get involved, especially when it starts to seem as if there's more to the kidnapping than it seems.
Pilot
Post Count: 67Mission 1: Pilot
In the history of the Alpha Quadrant, nothing is more frightening than the Dominion. Invaders from another galaxy, they came to impart their own form of order upon the United Federation of Planets and its neighbors. After a long and bloody conflict, an armistice was declared and the Dominion returned home.
The Federation built a remote space station within the borders of the Dominion's territory where the Federation and the Dominion could meet and communicate about their future. The Federation has eagerly awaited contact, but no one has seen or heard from the Dominion in over 30 years.
Until today.
The Forward Observation Zone has received a distress call from deep within Dominion territory and now hundreds of Dominion ships are swarming through the region looking for something or someone. Starfleet Command has decided to send an emissary, a single vessel to serve as an olive branch to ignite further contact between the two governments. But what will they find?
Epidemic
Post Count: 0Following a successful first contact with the peaceful Talu, the crew of the Starship Enterprise are horrified to receive a distress call from their newfound friends. Shortly after the Enterprise departed from their world many people started to fall ill with mysterious and unexplained symptoms and many blame the Federation with the growing epidemic. Now the Enterprise must return to a newly hostile world to uncover the cause of the illness and stop the spread before it causes an interstellar incident.
Flood
Post Count: 0While traveling between missions of exploration in the Gamma Quadrant, the Starship Enterprise has been violently expelled from Warp after encountering a dangerous anomaly that is changing space on a subatomic level. Struggling to adapt to this strange affliction that is turning space into a semi-gelatinous and organic ooze, the crew of the Enterprise are surprised to find an immense debris field deep within the anomaly. Using every resource available, the crew set out to investigate the debris to find answers to the mystery of this eruption of fluidic space.
Gaia
Post Count: 0Temporarily assigned to assist the Federation's Department of Temporal Investigations, the crew of the Starship Enterprise return to the planet Gaia in the Gamma Quadrant to investigate the remains of a colony lost to time. Upon arrival, however, the crew are shocked to find a Defiant Class starship stuck within the quantum energy barrier surrounding the planet. A lifeboat holding the last survivors of a civilization lost to time, the Enterprise crew must decide whether saving the survivors is worth the risk it will cause to the timeline.
Guile
Post Count: 0The Enterprise has been recalled to Starbase 419 for an emergency summit between the Federation and the Klingon Empire over the future of the Gamma Quadrant. Enraged that they have been denied access to the region, the Klingons demand permission to deploy a garrison to the region otherwise they will withdraw from the Khitomer Accords. While the senior offers contend with this catastrophe, the lower deckers must unravel the truth of a Bajoran merchant who claims the Prophets gave her the ability to see a person's future, but for a price.
InQuiry
Post Count: 25After their disastrous contact with Tosk and the Hunters, the Enterprise crew is looking forward to resuming their exploration of the Gamma Quadrant.
The Enterprise crew have chosen to travel to the planet Chelu to reestablish contact with the Cheluan High Council for the first time since the Starship Maryland first visited their world before the Dominion War. A peaceful, tranquil world, the crew are horrified to receive a distress call from the Cheluan's while en route to their planet. With the Cheluan's unable to answer their call and sensor scans ambiguous due to strong interference, the Enterprise crew will have their work cut out for them to solve this mystery.