Auxiliary Spacecraft Systems

Created by Commodore Wilkan Targaryen on Sat Dec 21st, 2024 @ 1:19pm

Shuttlebays

Enterprise ShuttlebayAmong the largest locations aboard a Federation Starship, the Shuttlebay aboard the Starship Enterprise is a massive, open area that is assigned the task of launching the vessel's auxiliary craft. The Century Class incorporates three Shuttlebays within its superstructure. Shuttlebays 1 and 2 are located in the Primary Hull and are connected via an expansive hangar deck that provides storage space for the Enterprise's support vehicles. Shuttlebay 3, also known as the Main Shuttlebay, is located in the Engineering Hull and is the location furthest aft aboard the vessel.

Managed by the Flight Deck Operations Officer, each Shuttlebay aboard the Enterprise is constantly monitored and managed from its nearby Control Room. Landing procedures are closely managed with the Enterprise's computer assuming control of the craft during its descent into the bay. Runabouts, Shuttlecraft, and other auxiliary vehicles enter the Enterprise's Shuttlebay through its attached airlock door. Colossal in size, the exterior airlock doors are made of triple-layered duranium with an interior of lightweight neofoam sheeting in an expanded tritanium framework to support the massive structure. While the Shuttlebay doors are open, containment fields engage to maintain atmospheric integrity within the Shuttlebay.

Hangar Bay

Enterprise Hangar Bay While Shuttlebays are used for the launching of Shuttlecraft and other support vessels, the Hangar Bay is actually used for the storage of these vehicles. Comprised of multiple decks, the Hangar Bay maintains all necessary equipment and supplies to ensure the safe operation of the Enterprise's support craft and visiting vessels. Assigned a small army of Engineering Technicians, the Hangar Bay incorporates multiple small compartments to conduct maintenance upon assigned craft and includes dedicated fuel reserves for usage on the shuttles. Nearby Cargo Bays store necessary parts and allow for the quick offloading of cargo from shuttles into appropriate storage bays.

Landing Pad

Enterprise Landing Pad Located on the upper surface of the Enterprise's Saucer Section, Landing Pads are specialized platforms that can be used to lower a spacecraft into the Hangar Bay. Utilized for larger vehicles, Landing Pads are ideally suited for docking procedures involving Runabout sized vessels, regardless of the affiliated government.

Upon approach to the Century Class vessel, the spacecraft requesting permission to dock would first request clearance to dock from the Main Bridge. The Operations Manager would assign one of three Landing Pads for the vessel to utilize for docking. In routine operations the vessel would turn control over to the Enterprise's Main Computer for docking maneuvers; however, the option to proceed manually is also available. The shuttle would descend onto the Landing Platform and disengage its primary engines prior to the pad descending into the Hangar Bay. Once inside the Hangar, exterior doors would seal the craft inside the bay and allow the visitors to disembark and access the Enterprise.

Support Craft

Captain's Yacht

Also known as the Captain's Gig, the Captain's Yacht is a secondary craft that is used at the discretion of the Commanding Officer. While capable of a variety of missions, the Captain's Yacht is normally used during diplomatic missions or to escort diplomats without the need for a transporter.

Waverider II Class

Waverider II Class
Waverider II Class
Affiliation: Federation Starfleet
Dimensions
Length: 28.8 meters
Width: 23.8 meters
Height: 6.2 meters
Specifications
Crew: 6 personnel
50 evacuation
Speed: Warp 8.4
Armament: Pulse Phaser Cannons
Defenses: Deflector Shields
Reactive Armor
Waverider II Class Interior
The Waverider II Class was developed by Starfleet to serve as the successor to the less than successful Waverider I Class originally designed to supplement Nova Class starships. Commissioned in 2380, few Waverider II Class vessels remain in operation today; however, the Galileo Galilei (formerly used by Captain Wilkan Targaryen during his service onboard the U.S.S. Pennsylvania) remains active and is assigned as the Captain's Yacht for the U.S.S. Enterprise-H.

Overview

Merging the original design of the Waverider Class support vessel and the Flyer Class Runabout designed by the crew of the U.S.S. Voyager, the Waverider II Class scout was designed to overcome several deficiencies in the design of its direct predecessor. Intended to reinforce the scientific and tactical capabilities of their Nova Class motherships, the Waverider II has been equipped with a Warp Propulsion System based upon technologies utilized by the Delta Flyer and an enhanced weapons suite allowing it to serve as an effective patrol and scout vessel; nonetheless, it is still a more scientifically oriented than combat capable craft. Through further design innovations the Waverider II has also been equipped with enhanced maneuverability within a planetary atmosphere, allowing it to effectively operate in a planetary atmosphere for long periods of time.

Capabilities

The Waverider II is an older vehicle, but that makes it no less capable than its next generation counterparts. The Waverider II has been equipped for short and medium duration interstellar missions as well as interplanetary trips thanks to its Warp Drive. Where the Waverider II thrives is in atmospheric travel. While several of the Federation's neighboring governments had designs that excelled in atmospheric operations, the Waverider II was the first Starfleet design that was highly maneuverable within a planetary atmosphere since the Class F Shuttle of the 23rd Century. The Waverider II accomplishes this feat through a specialized ramscoop built into the Impulse Drive, allowing the Waverider II to operate in a planetary atmosphere near indefinitely, including gas giants.

With a range comparable to a runabout, the Waverider II has a standard crew of six when in operation and can be deployed for up to six months without needing to be resupplied. The Waverider II excels in its creature comforts when compared to other comparably sized craft, except for maybe the Captain's Yacht of the Galaxy or Sovereign Class. Outfitted with a forward cockpit, the Waverider II contains a small cargo bay (with emergency medical capabilities), two staterooms, and a shared lounge that can be used for relaxation or formal meetings.

Waverider II Class Vessels Assigned to the U.S.S. Enterprise NX-1701-H

Name
Registry
Shuttlebay
Notes
Galileo Galilei 1701-H/01 Landing Pad A Named in honor of the Human astronomer, physicist and engineer.

Runabout

Designed to serve in a variety of mission profiles, the Runabout was designed to permit long-term away missions away from a mothership. Smaller than a starship but larger than a shuttlecraft, the Runabout first became popular in the mid-24th Century through the discovery of the Bajoran Wormhole when Danube Class Runabouts were frequently assigned to survey missions in the Gamma Quadrant. Runabouts can be quickly reconfigured due to their modular compartments, and are often used as a tug or for other rescue operations when not on exploratory assignment.

Flyer Class

Flyer Class
Flyer Class
Affiliation: Federation Starfleet
Dimensions
Length: 15.0 meters
Width: 8.5 meters
Height: 3.7 meters
Specifications
Crew: 4 personnel
20 evacuation
Speed: Warp 6.2
Armament: Phaser Arrays
Photon Microtorpedoes
Defenses: Deflector Shields
Flyer Class Interior

Development and construction of the Flyer Class came from the challenges experienced by the crew of the U.S.S. Voyager while traversing the Delta Quadrant. Due to the need for resources, away missions often required the usage of shuttlecraft that were quickly overwhelmed by technologically superior opponents. Following the loss of their prototype Multi-Spatial Probe, Captain Kathryn Janeway authorized the development of a new shuttle capable of withstanding the challenges that the Delta Quadrant had to offer. Upon Voyager's return to the Alpha Quadrant the design was quickly adopted by Starfleet as the Flyer Class Runabout, with the vessels typically being named after birds.

Overview

Designed by the Voyager crew, the Flyer Class is a blend of technologies used by both Starfleet and the Borg Collective. Early designs for the Flyer Class consisted of an aerodynamic, wedge shaped tetraburnium alloy hull able to operate within planetary atmospheres, including deep within the depths of a gas giant. The early design for the Flyer Class incorporated tactile controls based upon the flight controls from Classic Science Fiction programs of Earth's 20th Century; however, these features were removed from the production model to incorporate more traditional LCARS interfaces and displays.

Capabilities

First Generation Flyer Class vessels incorporate tuned circumferential warp drive units, retractable Warp Nacelles that enhance the shape and slope of the vessel's Warp Field. Through this advancement the flight crew of the Flyer Class vessel can adjust the Warp Coils to maintain high warp speeds for longer periods than typical support craft, including in areas of subspace instability. Impulse and RCS Thrusters aboard the Flyer Class are heavily shielded for additional protection from external threats, ranging from natural phenomenon to weapon's fire from an enemy. This shielding has a further advantage of allowing the Flyer Class to be operational in thick atmospheres or even within the hydrosphere of a planet, which is supplemented by specialized Immersion Shielding harmonics. Well-armed for its size, the Flyer Class maintains both Phasers and Photon Microtorpedoes within its arsenal, but this varies by generation.

Second Generation Flyer Class vessels share many of the same features as the First Generation, but with minor differences between the two designs. The most significant upgrade between the two designs is that the Second Generation has enhanced Impulse Thrusters that are mounted upon gimbals to increase the craft's maneuverability and permitted larger Fusion Reactors to be installed to assist with acceleration. The tetraburnium alloy hull was also reinforced with duranium to increase the Flyer's survivability under distress.

Flyer Class Vessels Assigned to the U.S.S. Enterprise NX-1701-H

Name
Registry
Shuttlebay
Notes
Atlirith 1701-H/02 01 Second Generation Flyer Class Runabout named in honor of the Andorian eagle.
Sundweller 1701-H/03 02 Second Generation Flyer Class Runabout named in honor of the extinct Vulcan bird.
Tlihg 1701-H/04 03 First Generation Flyer Class Runabout named in honor of the Tellarite hawk.

Polaris Class

Polaris Class
Polaris Class
Affiliation: Federation Starfleet
Dimensions
Length: 24.2 meters
Width: 16.7 meters
Height: 5.9 meters
Specifications
Crew: 4 personnel
50 evacuation
Speed: Warp 7.5
Armament: Phaser Arrays
Photon Microtorpedoes
Defenses: Deflector Shields
Polaris Class Interior
Successor to the hugely successful Danube and Yellowstone Class runabouts, the Polaris Class is the latest Runabout design to be fielded by Starfleet. Designed and constructed at Deep Space Five, the Polaris Class was first commissioned in 2438 and are deployed in limited numbers.

Overview

Recently developed, the Polaris Class Runabout is significantly advanced when compared to its predecessors and are named after stars within Federation territory. Intended to supplement long-range exploratory vessels, current deployment practices involve the Polaris Class being assigned to deep space explorers and being dropped off by their mothership while underway to their destination to conduct more thorough investigations before returning home. This policy is supported by advancements in the Warp Propulsion Systems of the Polaris, granting the vessel a greater operational range than other runabouts and allowing the craft to maintain its own independent operations for up to six months before refueling. In addition to its exploratory role, Polaris Class vessels are planned to engage in cargo and personnel transport duties, patrol, and starbase support.

Capabilities

The Polaris Class has been designed to be a jack-of-all trades type runabout, able to complete a variety of objectives without excelling in a single aspect. Under current policy the Danube Class is normally assigned to a team of four people, but can be successfully operated by a single crewmember if necessary thanks to the automation systems incorporated into the spacecraft. To enhance the capabilities of the Polaris Class, Starfleet directed that the vehicle maintain the modular abilities of prior runabouts. The central compartment of the Polaris is mission configurable and can be swapped out with prefabricated modules by the Engineering Teams assigned to the Shuttlebay in less than three hours, allowing personnel access to mission specific equipment. A mission configurable pod could also be attached to the dorsal hull, furthering the abilities of the vehicle.

For a craft its size the Polaris Class is well armed with Phaser and Photon Microtorpedo Launchers as standard, which can be enhanced with configurable modules and/or a specialized mission pod. With a maximum top speed of Warp 7.5, which can be maintained for up to 18 hours before slowing, the Polaris is capable of representing the Federation and its interests well.

Polaris Class Vessels Assigned to the U.S.S. Enterprise NX-1701-H

Name
Registry
Shuttlebay
Notes
Sol 1701-H/05 03 Named in honor of the Terran System star.

Dominion Strike Fighter

Dominion Strike Fighter
Dominion Strike Fighter
Affiliation: The Dominion
Federation Starfleet
Dimensions
Length: 22.5 meters
Width: 18.5 meters
Height: 5.1 meters
Specifications
Crew: 13 personnel
Speed: Warp 9.2
Armament: Photon Torpedoes
Polaron Pulse Cannon Turrets
Defenses: Deflector Shields

Originally considered as little more than manned drone ship, the Dominion Strike Fighter is a lightweight and easily replaceable spacecraft employed by the Dominion. Effective as a short-range attack vessel, the Dominion Strike Fighter is limited in range but makes up for it with an impressive tactical suite.

Overview

When initially conceived the Dominion Strike Fighter was based upon the hull design utilized by the Dominion Scout Ship brought into service during the Dominion War. Roughly the size of a Federation Runabout, the Dominion Strike Fighter's outward design is based upon the much larger Dominion Battlecruiser and was originally intended to perform scouting missions and light patrol assignments along borders with 'friendly' neighbors. As the Dominion began encountering more hostile species following the Dominion War, the scout design was modified to serve as a Strike Fighter.

Capabilities

When initially conceived the Dominion viewed the Dominion Scout Ship as little more than a drone; however, thanks to the influence of Odo the Dominion began efforts to increase the survivability of the Dominion Scout, which has bled through to the Strike Fighter. Similar to the Dominion Dispatch Vessel, the Strike Fighter incorporates Warp Field Coil Enhancers that allow it to maintain high Warp for longer periods than other comparable vessels. The Strike Fighter has been further enhanced with the ability to directly modify its Warp Field Geometry, allowing it to lessen the size of the Warp Field to make the Strike Fighter more difficult to detect at long-range. The Impulse Engines are also enhanced, allowing the Strike Fighter to accelerate at faster rates than its Dispatch and Scout counterparts.

As a Strike Fighter the vessel is well prepared for tactical operations and rivals some frigate type vessels in offensive capability. The primary weapon of the Strike Fighter are twin Polaron Pulse Cannon Turrets that are located on the sides of the forward prow of the Fighter that are comparable in devasting power to the standard Jem'Hadar Attack Ship. Two Photon Torpedo Launchers are also located in the forward prow, allowing the vessel to target enemy vessels with the projectile weapon. Shields aboard the Strike Fighter are slightly weaker than a Jem'Hadar Attack Ship, but are able to withstand heavy punishment.

Dominion Strike Fighters Assigned to the U.S.S. Enterprise NX-1701-H

Registry
Shuttlebay
Notes
DSF-3751 Landing Pad B Temporarily Assigned to the U.S.S. Enterprise.

Shuttlecraft

Shuttlecraft are small auxiliary vessels that are utilized by Starfleet forces to complete short-range, and short-term assignments. While not as large as a Runabout, Shuttlecraft are warp capable vessels that can travel between star systems. Normally, Shuttles are assigned to cargo and passenger transport missions, or they may take away teams to an assignment. Commonplace throughout the Federation, the shuttles of yesterday often move from their military role to civilian ownership as new designs come into play.

Type 18 Shuttlecraft

Type 18 Shuttlecraft
Type 18 Shuttlecraft
Affiliation: Federation Starfleet
Dimensions
Length: 8.1 meters
Width: 3.6 meters
Height: 2.8 meters
Specifications
Crew: 2 personnel
6 evacuation
Speed: Warp 6.3
Armament: Dual Mount Phaser Emitter
Photon Microtorpedoes
Defenses: Deflector Shields
Reactive Armor
Type 18 Shuttlecraft Interior
Designed and constructed at the Oakland Shipyards, Earth, the Type 18 Shuttlecraft was developed in 2402 following the Borg invasion on the 250th Frontier Day. The oldest active Shuttlecraft design aboard the Enterprise, the Type 18 Shuttlecraft remains a popular support vessel aboard Starfleet ships.

Overview

Intended as the natural successor for the Type 9 Shuttlecraft, the Type 18 Shuttlecraft was designed to fill the need for a fast, short-range interplanetary vessel that could quickly transport passengers between planets, stations, and other vessels. Primarily used for away missions, the Type 18 Shuttle lacks many of the creature comforts that personnel are accustomed to on larger starships and runabout type vessels, but makes up for these deficits with its speed. Despite its size limitations, the Type 18 has earned a reputation for its reliability, survivability, and versatility which has led to its continued operation over 30 years since it was first commissioned.

Capabilities

Fast and maneuverable, the Type 18 Shuttlecraft could maintain Warp 6.3 for up to 24 hours and has been fitted with advanced impulse thrusters for sublight travel inside a solar system. To aid in its missions, the Type 18 has been equipped with high-efficiency Warp Coils allowing for greater control over the Warp Field. When necessary, personnel could adjust the Warp Field into a slender profile, making the shuttle harder to detect at range by normal sensor scans. Composed of tritanium alloy, the Type 18 features a traditional design layout and includes a cockpit with a small cargo area located directly behind in the aft compartment. Bulkhead mounted benches were available for passengers to sit in the cargo area during long flights and small cabinets were located in the area that held consumables, emergency supplies, and environmental suits. The pilot of a Type 18 Shuttle could be fitted with a synaptic transceiver assembly, a specialized implant that would connect the pilot directly to the shuttle's systems for better control over the shuttle's operations.

While the engines of the Type 18 are advanced, they fail in comparison to the shuttle's weapons and defensive capabilities. While the primary defensive system for the Type 18 remains Deflector Shields, the shuttle is equipped with Reactive Armor. Reactive Armor, next generation ablative armor, is a standard defense aboard the Type 18 and allows the shuttle to withstand prolonged attack that would have destroyed prior ships. Dual Beam Phaser Emitters have been installed on the forward edge of the Type 18, as well as a single Microtorpedo Launcher that is normally loaded with Photon shells.

Type 18 Shuttlecraft Assigned to the U.S.S. Enterprise NX-1701-H

Name
Registry
Shuttlebay
Notes
Rachael Garrett 1701-H/06 02 Named in honor of U.S.S. Enterprise-C Captain Rachael Garrett.
John Harriman 1701-H/07 01 Named in honor of U.S.S. Enterprise-B Captain John Harriman.
James T. Kirk 1701-H/08 02 Named in honor of U.S.S. Enterprise-A Captain James T. Kirk.
Jean-Luc Picard 1701-H/09 01 Named in honor of U.S.S. Enterprise-D Captain Jean-Luc Picard.
Christopher Pike 1701-H/10 02 Named in honor of U.S.S. Enterprise Captain Christopher Pike.

Type 19 Shuttlecraft

Type 19 Shuttlecraft
Type 19 Shuttlecraft
Affiliation: Federation Starfleet
Dimensions
Length: 9.3 meters
Width: 3.4 meters
Height: 2.9 meters
Specifications
Crew: 2 personnel
12 evacuation
Speed: Warp 7.6
Armament: Dual Mount Phaser Emitter
Defenses: Deflector Shields
Type 19 Shuttlecraft Interior

Intended to be a jack-of-all-trades shuttlecraft, similar to the Danube Class Runabout, the Type 19 Shuttlecraft is a short-range vehicle intended for away missions and interplanetary transport. Designed to complement the Type 18 Shuttle, the Type 19 is a capable craft, but is not as popular within Starfleet as its older cousin.

Overview

Inspired by the Starfleet Class C shuttle in use during the Federation/Klingon War of the 2250s, the Type 19 Shuttlecraft was intended by Starfleet to become their new flagship shuttlecraft design when it was devised at the Oakland Shipyards. Taking many design cues from its Type 18 counterpart, the intention behind the Type 19 was to develop a robust shuttlecraft with modular components that would allow the vehicle to meet a diverse mission profile; however, as with the Danube Class in the 24th Century, many compromises were needed for the Type 19 to come to fruition and many of the objectives of the design were never achieved.

Capabilities

The greatest advantage obtained by the Type 19 Shuttlecraft was the successful development of a large, customizable interior that could be modified to meet the priorities of the mission profile that the shuttle was being assigned. Like the Rockwell Class-C Shuttle that it was based upon, the Type 19 was outfitted with a cockpit at the front of the vehicle that maintained seating for two pilots and a large cabin area with accommodations for up to a dozen passengers. The shuttle incorporated its own dedicated transporters and was able to successfully transport four persons concurrently either to or from the shuttle. Appropriate supplies were available in the aft compartment for passengers in the event of an emergency.

While the Type 19 is equipped with advanced propulsion systems, the vessel's range is slightly less than its Type 18 counterpart. When initially proposed the Type 19 was intended to feature a robust reconnaissance package for close observation of the borders of neighboring governments; however, the power profile of the Type 19 prevented this from coming to fruition. Of the initial plans the only component that remained in the final design was the inclusion of a forward mounted Phaser emplacement below the Navigational Deflector.

Type 19 Shuttlecraft Assigned to the U.S.S. Enterprise NX-1701-H

Name
Registry
Shuttlebay
Notes
Robert April 1701-H/11 01 Named in honor of U.S.S. Enterprise Captain Robert April.
Jonathan Archer 1701-H/12 02 Named in honor of Enterprise NX-01 Captain Jonathan Archer.
Va'Kel Shon 1701-H/13 01 Named in honor of U.S.S. Enterprise-F Captain Va'Kel Shon.
Spock 1701-H/14 02 Named in honor of U.S.S. Enterprise Captain Spock.
Worf 1701-H/15 01 Named in honor of U.S.S. Enterprise-E Captain Worf.

Type 20 Shuttlecraft

Type 20 Shuttlecraft
Type 20 Shuttlecraft
Affiliation: Federation Starfleet
Dimensions
Length: 18.7 meters
Width: 7.9 meters
Height: 4.3 meters
Specifications
Crew: 4 personnel
24 evacuation
Speed: Warp 6.9
Armament: Dual Mount Phaser Emitter
Defenses: Deflector Shields
Type 20 Shuttlecraft Interior
One of the largest shuttlecraft designs ever fielded by the United Federation of Planets, the Type 20 Shuttle is designed for cargo transfer purposes. Manned by a crew of 4 technicians, the Type 20 is capable of being configured for both cargo and passenger transport. A favorite of Starfleet’s Department of Logistics, the Type 19 Shuttlecraft is quickly making its way into service and replacing its Type 17 predecessor in logistical support roles throughout the Federation and Starfleet.

Overview

While both the Type 18 and Type 19 Shuttlecraft excel in their spheres of responsibility, Starfleet Command quickly saw a need for a dedicated cargo and passenger transport shuttle due to limitations experienced in these two vehicles. While the Type 17 Shuttle had served in these capacities well, the design had been commissioned in the 2370s and was nearing its operational limitations with new discoveries. These factors led Starfleet Command or order the Engineers at Baikonur Cosmodrome, designers of the Type 7 Shuttle, to begin work on the Type 20 Cargo Shuttlecraft.

Capabilities

Designated as a long-range shuttlecraft, the Type 20 is designed to be the backbone of Starfleet's cargo transfer needs involving small craft. Slightly smaller than the Danube Class Runabout, the Type 20 Shuttlecraft features a small cockpit area with a large cargo area directly adjacent. Isolated by a pressure door, the cargo area can be configured for a variety of roles to meet the needs of Starfleet Logistics and has four default configurations to choose from. Commonly, these vessels are launched with a combination of the cargo and passenger role; nonetheless, the Type 20 may be configured to support cargo only or ferry up to 24 passengers to their destination. Starfleet Medical has recently petitioned for testing of a fourth configuration to allow the Type 20 Shuttle to serve as a long-range Ambulance Shuttle. A small cabin area is available in the far aft section of the cargo compartment and has bunks for the flight crew and a small washroom.

Capable of maintaining Warp 6.9 for up to 36 hours, the Type 20 is somewhat slower than its contemporaries but makes up for this with its endurance. Due to its size energy consumption is a constant problem aboard the Type 20 Shuttlecraft as nearly all the shuttle’s energy was used to propel the ship and maintain life-support systems. Should the vessel come under attack the vessel was lightly armed and defended, making the Type 20 operating on its own and away from Federation territory a less than appealing prospect.

Type 20 Shuttlecraft Assigned to the U.S.S. Enterprise NX-1701-H

Name
Registry
Shuttlebay
Notes
Sarah April 1701-H/16 01 An Ambulance Shuttle named in honor of Doctor Sarah April.
Willard Decker 1701-H/17 02 Named in honor of U.S.S. Enterprise Captain Willard Decker.
Katherine Pulaski 1701-H/18 01 An Ambulance Shuttle named in honor of Doctor Katherine Pulaski.
William T. Riker 1701-H/19 02 Named in honor of U.S.S. Enterprise-D Temporary Captain William T. Riker.
Demora Sulu 1701-H/20 03 Named in honor of U.S.S. Enterprise-B Captain Demora Sulu.

Shuttlepod

Shuttlepods are small craft that are typically assigned to short-term assignments within close distance to their mothership. Incapable of interstellar voyages, Shuttlepods typically lack faster-than-light propulsion systems and weapons and are used for close range transport when the Transporters are unavailable.

Type 25 Shuttlepod

Type 25 Shuttlepod
Type 25 Shuttlepod
Affiliation: Federation Starfleet
Dimensions
Length: 3.8 meters
Width: 2.2 meters
Height: 1.6 meters
Specifications
Crew: 1 personnel
2 evacuation
Speed: Full Impulse
Defenses: Deflector Shields
Type 25 Shuttlepod Interior

Overview

Inspired by the Flyer Class Runabout, the Type 25 Shuttlepod was designed to serve as the next generation orbit to surface shuttlepod used by Starfleet personnel. A compact vehicle, the Type 25 Shuttlepod was primarily intended to help move personnel and small amounts of cargo between nearby orbital habitats, planets, spacecraft, and space stations. Without any armaments or faster-than-light propulsion systems, the Type 25 would be highly dependent upon its mothership for support.

Capabilities

Entered through an entry door on the aft bulkhead, the Type 25 Shuttlepod is a compact vessel of only a single interior compartment. In its default configuration the Type 25 Shuttlepod supports only a single operator; however, seating for a second crewmember can be added depending upon mission need. In the event that cargo needed to be transported by the Shuttlepod, space behind the operators consoles could be used to hold for carrying supplies loaded onto the vessel from the hatch. Passenger comfort is a major concern aboard the Class 25 Shuttlepod due to the limited space, which has led Starfleet Command to issue protocols that missions aboard a Shuttlepod may not exceed 12 hours including in emergencies.

Presently, the Type 25 Shuttlepod is powered by a small Impulse Propulsion System that feeds two Impulse Nacelles on each side of the vehicle. During the initial design phase there were plans to incorporate limited Warp Propulsion; however, as the Shuttlepod was not intended to operate independently for long periods or stray far from home, the Corps of Engineers agreed to remove the Warp Coils to provide additional space for Shuttlepod's fusion reactors to power the Impulse Drive and Deflectors. Due to these constraints, the Shuttlepod is incapable of traveling at Warp velocity, but the vessel makes up for this deficit through superior handling within a planetary atmosphere thanks to its atmospheric ramscoop, similar to the one employed by the old Class F Shuttle of the 23rd Century. As the vessel lacks faster-than-light capability, the Type 25 Shuttlepod is rarely far from its mothership during routine operations and can call for assistance via its powerful subspace transmitter.

Type 25 Shuttlepods Assigned to the U.S.S. Enterprise NX-1701-H

Name
Registry
Shuttlebay
Notes
William George 1701-H/21 03 Named in honor of U.S.S. Enterprise-B Captain William George.
Edward Jellico 1701-H/22 03 Named in honor of U.S.S. Enterprise-D Temporary Captain Edward Jellico.
Thomas Johnson Jr. 1701-H/23 03 Named in honor of U.S.S. Enterprise-B Captain Thomas Johnson Jr.
Demián Rendón 1701-H/24 03 Named in honor of U.S.S. Enterprise-B Temporary Captain Demián Rendón.
Elizabeth Shelby 1701-H/25 03 Named in honor of U.S.S. Enterprise-F Temporary Captain Elizabeth Shelby.

Extravehicular Activity (EVA)

Enterprise Spacewalk Extravehicular activity (EVA) is an operation where one or more crewmembers must exit the Enterprise into outer space or another hostile environment to complete an assigned task. The most common EVA activity completed by Starfleet personnel are Spacewalks in which the crew exit the vessel to either access the hull or space itself and these types of EVAs may be tethered (the crewmember is connected to the spacecraft) or untethered. Almost every EVA requires the usage of a protective suit to keep the crewmember safe during their assignment.

Cargo Management Unit (Workbee)

Cargo Management Unit (Workbee)
Cargo Management Unit (Workbee)
Affiliation: Federation Starfleet
Dimensions
Length: 2.7 meters
Width: 1.2 meters
Height: 2.7 meters
Specifications
Crew: 1 personnel
Speed: 5,000 kph
Workbee Interior
In continuous operation since the 2260s, the Cargo Management Unit (also known as a Workbee) is an agile vessel designed to fulfill technical responsibilities. A bare bones vehicle, the Workbee includes minimal equipment and systems aboard due to its small stature, but makes up for these deficiencies through its technical ability.

Overview

With the rapid expansion of Starfleet in the mid-23rd Century following the Federation/Klingon War, Starfleet found itself in need of a small utility craft capable of independent operations to support the assembly, inspection, and repair of Starfleet Space Stations and Starships. The Corps of Engineers developed several conceptual designs for the new Cargo Management Unit, but ultimately selected the "Workbee" design, so named because of the cautionary yellow hull markings on the vehicles hull that resembled the striping of the Earth honey bees.

Capabilities

When originally launched the Workbee featured very few systems to support the immense power needs that the technical support equipment needed to execute the craft's tasks. While the majority of the equipment installed is standard - including spotlight and panoramic transparent aluminum windows - the primary power draw aboard the vehicle are the Engineering tools installed on the vessel's modular equipment mounts which include connections for the vehicle to tow cargo pods, manipulator arms, welding and cutting torches, sensors to inspect maintenance needs, and even a tool box. The. Often, these tools overwhelm the electrochemical fuel cells that power the vessel, draining the ship's batteries and limiting its operational mission time to a little under 12 hours. To compensate for the energy demands Starfleet Command authorized the initial waves of Workbees to be devoid of life-support (necessitating that users wear environmental suits), but even this failed to make reasonable accommodations to the needs of the vessel.

Despite its early challenges, the Workbee has proven itself as a capable Engineering tool and has withstood the test of time to remain active nearly 175 years after its initial order was completed. Barely larger than the humanoid piloting it, the Workbee has benefited greatly from the growth of miniaturization in the late 24th Century. Modern Workbees are outfitted with a compact fusion reactor that generates power far in excess of the original electrochemical fuel cells. These improvements in energy management have allowed the installation of a small life-support system, but Technicians are still required to wear EVA suits due to a potential need to exit the craft to complete a task.

Extravehicular Activity (EVA) Suit

Enterprise EVA Suit Due to advancements in safety technology made throughout the years, a single Extravehicular Activity (EVA) suit is currently assigned to Starfleet vessels. Form-fitting and lightweight, the EVA Suit is issued to the Enterprise's crew when mission protocols dictate their need, such as exiting the vessel to the vacuum of space, exploring a planet with limited atmosphere, or exposure to radiation to name a few.

Primarily stored within the Enterprise's Airlocks, EVA Suits are also kept in emergency lockers for quick deployment to personnel should there be risks of exposure to hazardous materials. Capable of full mobility, the EVA Suit features a multi-layered construction to maintain atmospheric integrity and is nondescript, except for an internal glow displaying the user's divisional color. Standard mission duration for a Starfleet issued EVA Suit is up to 12 hours (or two duty shifts), but the suit maintains emergency resources and other supplies for 24 hours of continuous usage before system failure. An internal computer processor closely monitors the suit's integrity and efficiency, allowing the user control over the internal systems including communications, life-support, and the suit's magnetic boots. As needed the EVA Suit can be fitted with an external thruster pack as well, enhancing maneuverability for the user, as well as a tether system to keep the user close to their spacecraft.


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